A good raid is planned, legal and controlled. Scout the claim, bring the right supplies, assign jobs, and know when the attack is over.
Short version
Current config allows non-mutual declarations, requires the target to have someone online for declaration, and starts after a 30 minute preparation window.
Capture flags use a beacon recipe, max 2 active flags, 10 minute hold time, radius 1, and can unclaim then claim the affected chunk.
War-end payouts are disabled for launch. Raids still matter because carried gear, gold and supplies are physical.
War keep-inventory is disabled. Physical gold and carried gear remain meaningful risks during fights.
How it works in-game
- Declare or respond to war with a plan for the 30 minute preparation window.
- Use capture flags to pressure claims; do not describe the fight as power draining.
- Treat loot and carried gold as physical risk, while war-end balance transfer is currently disabled.
What to do
- Scout without cheating. Look for legal sightlines, exposed corners, weak claim shapes, activity patterns and repair access.
- Bring measured supplies: TNT, redstone, blocks, tools, food, pearls, water/lava where legal, and replacement parts for the cannon.
- Assign roles before firing. Builder, timer, spotter, PvP cover and loot runner should not all be the same player.
- After a breach, move quickly but keep evidence clean. Do not use bugs, dupes, lag or harassment to turn a raid into a ban.
Recon decides the raid
The target wall is rarely the whole story. Check claim borders, possible counter-cannon locations, repair access, roof protection, exits and whether the faction is online enough to respond.
Attack in phases
Set a legal staging spot, test the line, open one controlled breach, secure the entry, and understand whether you are raiding a base or fighting an active Lands war. Random griefing makes future balance and staff calls worse for everyone.
War is capture pressure
Current Lands wars reward kills and capture flags. A successful capture can move chunk control, so defenders need observation, counterplay and repair supplies around borders rather than only a hidden vault.
Check this first
- You understand the target claim border.
- The cannon can be repaired without blocking the shot.
- Everyone knows the stop condition.
Where this comes from
This guide uses public Minecraft/Lands mechanics and rounded United Factions player guidance. Exact backend formulas are not published and may change during balance updates.