Use /f commands for the things a faction needs every day: creating a team, claiming land, inviting players, setting a home, managing roles, choosing relations and starting wars. This page keeps the wording simple so new players know what to type and when to be careful.
Short version
Your main commands for faction land, members, homes, relations and war.
Create your faction first, then claim the chunk you are standing in before you store valuables.
Classic /f power is not used here. Public faction progress is shown through UF Strength.
Connect your Minecraft account and show whether your faction is recruiting on the website.
How it works in-game
- Use /f help or /f commands for the faction command help, then use /f menu if you prefer a menu.
- Create the faction land with /f create Name, then claim your current chunk with /f claim before storing valuables.
- Invite carefully: /f invite PlayerName affects access to your faction space, so only use it for players you really trust.
- Ignore old power-drain habits. /f power is not used here; read UF Strength to understand public Season 1 rankings.
Commands you can actually use
Verified rows are confirmed from United Factions plugin code or the published recruitment flow. Rows marked verify before launch should be checked in-game before final public launch.
/f or /f menu
Available
- What it does
- Opens the faction menu.
- When to use it
- When you are new and want a safer menu instead of memorising every command.
/f help or /f commands
Available
- What it does
- Shows the United Factions command help.
- When to use it
- When you forget which /f command you need.
/f create <name>
Available
- What it does
- Creates your faction so your team can start claiming and building together.
- When to use it
- Before your team starts claiming or building a real base.
/f claim
Available
- What it does
- Claims the chunk you are standing in for your faction.
- When to use it
- After choosing a base spot in zone_2. Do not store valuables until the chunk is claimed.
/f unclaim
Available
- What it does
- Unclaims the current chunk.
- When to use it
- When you placed a claim badly or need to reshape the base. Empty important chests first.
/f map or /f view
Available
- What it does
- Shows nearby claim information.
- When to use it
- When checking whether you are in wilderness, your own claim or someone else’s claim.
/f sethome and /f home
Available
- What it does
- Sets or uses your faction home point.
- When to use it
- Set it inside a protected base area, then use home to return safely.
/f invite <player>
Important
- What it does
- Invites or adds a player to your faction space.
- When to use it
- Only after you trust the player. This is not a harmless chat invite.
/f join <faction>
Available
- What it does
- Accepts a faction invite.
- When to use it
- After a faction has invited you and you want to join.
/f leave
Important
- What it does
- Leaves your current faction.
- When to use it
- Use carefully. Leaving can remove access to claims, homes and containers.
/f kick <player>
Important
- What it does
- Removes a player from faction access.
- When to use it
- When someone should no longer access claims. Move shared valuables first if needed.
/f promote <player> / /f demote <player>
Important
- What it does
- Promotes a trusted teammate or returns them to a normal member role.
- When to use it
- Use for trusted teammates only. Higher roles can be dangerous.
/f leader <player>
Dangerous
- What it does
- Transfers faction ownership.
- When to use it
- Only when leadership is really changing. This is a serious command.
/f ally <faction> / /f enemy <faction> / /f neutral <faction>
Available
- What it does
- Changes your faction’s relation with another faction.
- When to use it
- When diplomacy matters for a war, truce or public faction story.
/f war <faction>
Dangerous
- What it does
- Declares war on another faction.
- When to use it
- Only when your faction is ready for an actual war, not a quick argument.
/f treasury set|remove|info|sweep
Important
- What it does
- Manages faction treasury gold.
- When to use it
- For faction upkeep and treasury management. Treat it like shared money.
/f power
Not used here
- What it does
- Classic /f power is not used on United Factions.
- When to use it
- Your public faction progress is shown through UF Strength. Your in-game control comes from claims, members and war results.
/link <code>
Available
- What it does
- Links the Minecraft player to the logged-in website account.
- When to use it
- When the account page shows your one-time link code.
/ufa recruiting open|invite|closed
Available
- What it does
- Publishes your faction recruitment status on the website.
- When to use it
- When the owner wants the Factions page to show whether new players should approach you.
/ufa notifications on|off
Available
- What it does
- Toggles website recruitment notifications for the faction owner.
- When to use it
- When you want recruitment alerts on or prefer to manage interest manually.
What to do
- Start with /link <code> only when the website gives you the code. Do not copy someone else’s code.
- Create a faction before claiming: /f create Name. You need a faction before normal claiming.
- Claim the chunk you stand in with /f claim, then use /f map or /f view to check the shape before building expensive rooms.
- Use /f invite, /f promote and /f leader slowly. Those commands affect real faction access and ownership, not just a social list.
- Use /ufa after the in-game faction is real. Recruitment status on the website does not automatically give anyone claim access.
How commands work here
For normal play, United Factions is Factions: use /f commands with your team. Some /f commands are backed by our land-claim system behind the scenes, but you do not need to think about that while learning the basics.
Why /f power is different
Old Factions servers often made power the heart of claiming and raiding. United Factions does not use classic /f power. Your public faction progress is shown through UF Strength, and your in-game control comes from claims, members and war results.
Claims cost real gold
Your first faction claim is part of getting started, then extra claims cost gold and become more expensive as you expand. That is why beginners should claim a compact starter base instead of spreading chunks everywhere on day one.
The beginner-safe rule
If a command gives access to land, money, containers, war or recruitment, pause before pressing enter. Commands are part of faction security, especially when a new player is excited and a stranger sounds helpful.
Check this first
- I know /f commands are the normal United Factions commands for my team.
- I know /f power is not used here and UF Strength is the public Season 1 progress score.
- I can create, claim, check the map, set home, invite and manage roles with the commands listed here.
- I understand /ufa changes website recruitment status, not in-game land trust.
Questions new players ask
Does United Factions have /f invite?
Yes. Use /f invite <player> when you want a player connected to your faction space. Treat it as real access, not only a chat invite.
Does /f claim work?
Yes. Use /f claim while standing in the chunk you want your faction to protect. Make sure you have created your faction first.
Where is /f power?
Classic /f power is not used here. Use UF Strength on the website for public Season 1 progress, and use claims, members and war results to understand your faction’s real position.
Can I join a faction from the website only?
No. The website can show recruitment and profiles, but a faction owner still has to invite or add you in-game before you can use protected faction space.
What command should a beginner memorize first?
Use /f help, /f create, /f claim, /f map, /f invite and /link <code>. Learn /f promote, /f leader, /f war and /f treasury only when you understand the risk.
Where this comes from
This cheat sheet is based on the command setup players use on United Factions.